A WebGL 2 device type with only the extensions available on 99%+ of devices exposed, and
capabilities clamped to the values 99%+ of devices report. Useful for testing engine behavior
on the most constrained WebGL 2 devices (e.g. no multi-draw, no float texture filtering, no
compressed textures, 4k textures).
A WebGL 2 device type with only the extensions available on 99%+ of devices exposed, and capabilities clamped to the values 99%+ of devices report. Useful for testing engine behavior on the most constrained WebGL 2 devices (e.g. no multi-draw, no float texture filtering, no compressed textures, 4k textures).