Create a new animation AnimData instance.
Specifies how many components make up an element of data. For example, specify 3 for a set of 3-dimensional vectors. The number of elements in data array must be a multiple of components.
The set of data.
Gets the number of components that make up an element.
Gets the data.
Wraps a set of data used in animation: a flat data array read components values at a time, so a three-component set holds positions and a four-component set holds quaternions. An AnimTrack keeps its keyframe times and values as AnimData that its curves index into.